Children represent our future and they deserve the best present we can give them. If you are looking for something specific and can't seem to find it, please get in touch. We're always looking for ideas and suggestions for new music tracks.
~ To listen to a preview of each track , simply click on the title or picture below ~
- Purpose: Pregnancy, baby bonding & newborn calming
Duration: 18 minutes
- Entrainment: 4.76Hz (Theta)
This track has been composed with the intention to recreate sounds a baby may hear in the womb, combined with relaxing theta frequencies (4.76Hz). The purpose is to provide a deeper connection between parents and baby by sharing the sounds your child may experience during pregnancy and also provide comfort to your newborn baby.
Purpose: Soothing and sleeping
- Duration: 45 mins
- Entrainment: 6.75Hz (Theta)
Let your little one fall calmly asleep with this soothing lullaby. This original melody has been composed in order to sound very familiar and comfortable. Theta entrainment at 6.75Hz will invite your child’s brain to a peaceful and serene sleeping dance.
Purpose: Calming and sleeping
- Duration: 45 mins
- Entrainment: 6.88Hz (Theta)
A relaxing and calming lullaby carefully composed to take your child to a relaxed and sleeping state. With a theta wave entrainment of 6.88Hz, this track has a very easy listening melody and you might actually find yourself drifting off beside your child too.
Purpose: Breastfeeding, baby bonding & pregnancy
- Duration: 14 minutes
- Entrainment: 7.8Hz (Alpha)
Track created for new mums to stay present and fully enjoy the important bonding moments with your newborn baby. Entrainment is 7.8Hz, commonly known as "sound of the earth", the mother of us all.
Purpose: Kids playtime & activities
- Duration: 6.36 mins
- Entrainment: 14Hz (Alpha)
A fun and friendly track composed to bring amusement into your kids' playtime. Filled with a wide variety of sounds and instruments imitating the groove of the jungle, the 14Hz entrainment will help give a fun and happy mood to playtime.